Emoti-Con! 2015

On May 30th, 2015 at The New York Public Library/Bartos Forum, over 150 New York City youth from across the five boroughs will gather at the 7th annual Emoti-Con! to showcase their digital media and technology projects, be inspired by their peers, and meet with professionals in the field.

At Emoti-Con!, youth will: Network with peers and learn about other exciting informal learning opportunities across the city; present their projects, get inspired by others, and network with industry professionals; take part in fun design challenges; hear from amazing Emoti-Con! Keynotes - professional game designers, makers and social entrepreneurs from all corners of the media and technology industry; participate in the Emoti-Con! Challenge, which awards prizes in multiple categories including Most Innovative, Most Potential for Social Impact, Most Entertaining and Best Pitch; and have a chance to earn digital badges, and valuable feedback on their work!

Find answers to common questions about Emoti-Con! on our FACEBOOK FAQ >

Download more info about becoming an official Emoti-Con! Sponsor.

Badges

Badges for Emoti-Con! reflect peer-issued awards to competing projects and are issued by participating institutions (that's you!) through Emoti-Con.org. If your institution is registered to participate, and were signed in at registration on the day of the event, chaperones will be emailed a single login for your group. Once logged in, you can award and manage badges for your presenters. We hope it makes you... :)


  • Presenter
  • Most Social Impact
  • Most Innovative
  • Crowd Favorite
  • Most Entertaining
  • Best Pitch
  • Point of View

Judges

  • Nick Fortugno, Playmatics

    Nick Fortugno, Playmatics

    Nick Fortugno is a NYC-based game designer and entrepreneur of digital and real-world games, and a founder of Playmatics, a game development company focusing on casual games. Nick is perhaps best known for designing Diner Dash, a top-selling casual game developed by Gamelab, and the award-winning Ayiti: The Cost of Life. In addition to his large body of digital work, Nick has been involved in the design of numerous non-digital projects, including board games, collectable trading card games, large-scale social games, and live-action role-playing (LARP) games; he also co-founded the Come Out & Play Festival, an annual festival of street games that takes place in New York City and San Francisco. Since 2002, Nick has taught the Game Design and Interactive Narrative program at Parsons The New School for Design, and has contributed to the development of the school’s game design curriculum. Nick also hosts and writes for the game journal and review site Critical Smack! Find Nick on Twitter: @nickfortugno or on the web: www.playmatics.com

  • Mike Knowlton, StoryCode

    Mike Knowlton, StoryCode

    A digital veteran of 20 years, Mike Knowlton has always pushed the boundaries of storytelling and technology. As a Creative Technologist he founded and led numerous technology companies including user-interface design firm Nascent State, digital agency BASIK, and open-source Flash technology Frontal. Mike has led large multi-disciplinary teams in developing complex software applications for brands including Bath & Body Works, Epoch Films, Gucci, MoMA, New York Magazine, Philosophy, Theory, Tiffany & Co., and Victoria's Secret. At his most recent venture Murmur he produces social films and consults with leading brands, studios, and networks on using social films to extend existing properties. Mike's background spans design, programming, advertising, and filmmaking. He graduated with a Bachelor of Arts from Miami University.

  • Allison Parrish, Fordham University

    Allison Parrish, Fordham University

    Allison Parrish is a computer programmer, poet, educator and game designer who lives in Brooklyn. Her teaching and practice address the unusual phenomena that blossom when language and computers meet. Allison is currently the Digital Creative Writer-in-Residence at Fordham University and an adjunct professor/"something-in-residence" at NYU's Interactive Telecommunications Program, where she teaches a course on writing computer programs that generate poetry.

  • Catt Small, SoundCloud

    Catt Small, SoundCloud

    Catt is a game maker, product designer, and developer. She is currently making awesome things at SoundCloud. She has done design work for companies of all sizes including Bedrocket, NASDAQ OMX, and Scholastic. She started coding at the age of 12, designing at the age of 15, and graduated from SVA with a BFA in Graphic Design in 2011. Catt also makes video games with Brooklyn Gamery and Buttered Toast Studios; organizes events for Tech Under Thirty; teaches game development with The Code Liberation Foundation; and draws comics. She is currently completing an MS in Integrated Digital Media at the NYU Polytechnic School of Engineering. You can follow her @cattsmall on Twitter and read her blog at www.cattsmall.com.